Arrow of Bone
7th-level necromancy (Cleric,Pale Master,Sorcerer,Warlock,Wizard)
- Casting Time: 10 minutes
- Range: Touch
- Components: V, S, M (a tiny sliver of bone and a drop of magic oil)
- Duration: 1 hour
You touch one nonmagical thrown weapon and transform it into an identical item made of bone. The affected weapon is considered magical. A creature struck by the weapon takes the weapon's normal damage and must also make a Constitution saving throw. The target takes 10d10 necrotic damage on a failed save, or half as much damage on a successful one. In either case, the target is necrotized for the remainder of the duration of this spell. Once the weapon is thrown, its magic fades, whether the attack hits or misses.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the necrotic damage increases by 1d10 for each slot level above 7th.