Condition: Necrotized
When a creature has been subjected to certain kinds of necromantic energies, the energies can sometimes "take root" inside that creature for a period of time, causing it to be necrotized for some period of time. Only humanoids and beasts can be necrotized.
While necrotized, there may be some perceptible symptoms for a necrotized creature, such as discoloration of eyes and skin, or coldness of touch, or darkening of veins.
- A necrotized creature is treated as being an undead type by magical effects such as from cure wounds or a cleric’s Channel Divinity: Turn Undead feature.
- The number of hit points regained by the creature when spending Hit Dice is halved.
- The creature has disadvantage on Constitution saving throws and death saving throws.
Being necrotized can be cured by any application of curative magic.