Winged Horde

Illusion cantrip (Sorcerer,Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V S
  • Duration: Instantaneous

Swatting at your illusory horde of flesh-devouring sprites or other creatures distracts your enemies from your allies' maneuvers. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Wisdom saving throw or it takes 1d4 psychic damage and it can't take reactions until the start of its next turn.

The spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).