Whip of Woe

5th-level evocation (brandish) (Artificer,Cleric)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a lock of human hair anointed with a drop of holy water and consecrated on an altar of Beshaba)
  • Duration: Concentration, up to 1 minute

You conjure a spectral whip that sparkles with crimson colored darkfire. As part of the action used to cast the spell, and by using an action on each of your turns, you can make a melee spell attack against a creature of your choice within 10 feet. On a hit, the creature takes 5d4 necrotic damage, and if it is a living creature, it must make a Strength saving throw. On a failed save, the creature drops whatever it is holding as it is wracked with excruciating pain.

Alternatively, you can lash out with the whip and make a melee spell attack against up to three creatures that are within 10 feet of you and who are adjacent to each other. Make one melee spell attack and compare the result to each target's AC. On a hit, the creature takes 2d4 necrotic damage, and if it is a living creature, it must make a Strength saving throw. On a failed save, the creature drops whatever it is holding due to the excruciating pain.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the necrotic damage increases by 2d4 against a single target or 1d4 against multiple targets for every two slot levels above 5th.