Whip of Pain
3rd-level evocation (brandish) (Artificer,Sorcerer,Warlock,Wizard)
- Casting Time: 1 action
- Range: Self
- Components: V, S, M (a drop of blood and some hair)
- Duration: Concentration, up to 1 minute
A thin red line stretches from your palm, which you wield as a whip. The whip counts as a magical weapon with a reach of 10 feet, with which you are considered proficient.
As part of the action of casting this spell, and again as an action on each of your turns for the spell's duration, you can make a melee spell attack. Any target struck takes 3d6 psychic damage, and must make a Constitution saving throw. On a failed save, the victim has disadvantage on attack rolls and ability checks until the end of its next turn due to the intense pain.