Warmth

Evocation cantrip (Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: 10 feet
  • Components: S
  • Duration: Up to 1 hour

This spell is a minor magical trick that pyromancers use for practice. You create one of the following magical effects within range:

  • You create a tiny flame in your hand for up to 1 hour, shedding light as a candle and capable of lighting a lantern, torch, or other easily flammable material.
  • You warm up to 1 cubic foot of nonliving material for 1 hour.
  • You grant a creature advantage on saving throws against cold weather for 1 hour.
  • You instantaneously snuff out a flame no larger than a small campfire.

If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.