Virus Charm

9th-level enchantment (Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S, M (a crystal vial worth at least 1,000 gp full of the pus of any magical disease)
  • Duration: 24 hours

You choose up to five creatures within range, none of whom can be more than 30 feet away from each other. Each target must make a Wisdom saving throw. On a failure, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. A creature charmed by this spell regards you as a friendly acquaintance, and it feels the need to tell others you should be treated as a friend. It is also compelled to touch any other creatures it sees that are hostile to you. When one of the initial targets becomes charmed by this spell, the next two creatures it touches before the spell ends must make the same Wisdom saving throw, becoming charmed on a failure and suffering the same effects. A creature who is charmed after being touched by one or more of the initial targets only forces the next creature it touches to make the Wisdom saving throw, instead of the next two creatures. Creatures who become charmed by this spell after being touched by a creature that was not one of the initial targets do not force any creatures they touch to make the saving throw. No more than 25 creatures can be charmed by a single casting of this spell.