Trollish Fortitude
6th-level necromancy (Druid)
- Casting Time: 1 action
- Range: Self
- Components: V, S, M (pieces of a troll's heart)
- Duration: Concentration, up to 1 minute
For the duration of the spell, you regain hit points equal to your spellcasting ability modifier at the beginning of your turn. If a limb or your head is cut off, you may reattach them by using an action to hold it up to the stump. If your head is severed while under the effects of this spell you will be able to see using your own eyes, but coordination will be difficult. Yoou have disadvantage on all Dexterity saving throws, attack rolls, and skill checks until you reattach your head. If you have taken fire or acid damage since your previous turn, you will not regain hit points this round. If you have not reattached a severed limb and the spell ends, you cannot reattach the limb. If the head is separated from your body when the spell ends, you die.