Trapspringer

1st-level enchantment (Artificer,Bard,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 10 minutes

You make a creature more likely to trigger traps. Make a melee spell attack against a creature within your reach. On a hit, the target has disadvantage on ability checks to detect traps and and on saving throws against their effects for the duration. In addition, for the duration, that target's is considered to weigh an additional 250 lbs. for the purpose of determining whether it triggers any trap. Whenever the target triggers a trap, it can make a Charisma saving throw against this spell at the end of that turn. On a success, the spell ends. This spell can also be ended by remove curse, lesser restoration, or greater restoration . ‘When dealing with a dungeon full of deathtraps, casting this spell upon a mule and sending it ahead of your party is a useful