Thornwrack
5th-level transmutation (Druid,Ranger)
- Casting Time: 1 action
- Range: 90 feet
- Components: V, S, M (a thorny vine)
- Duration: Concentration, up to 1 minute
Thorns sprout from your target's bones. The thorns dig into your target's body, making movement tremendously painful. Your target must make a Constitution saving throw, take 6d10 piercing damage on a failure, and half as much on a success. On a success, the spell ends, but on a failure, at the end of each of the target's turns for the duration, the target takes 2d10 magical piercing damage if it moved during its turn, as the thorns grind into the target's joints. If the target took the Dash action during that turn, the damage is doubled. The target can repeat the Constitution saving throw at the end of each of its turns, ending the spell on a success.