Thermal Equilibrium

7th-level evocation (Bard, Cleric, Druid, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: Self (60-foot radius)
  • Components: V, S, M (a handful of hemp, wool, or flax)
  • Duration: 1 minute

You suppress extremes of temperature in a 60-foot radius. The affected area remains stationary from where you cast this spell. For the duration, the following effects are applied within the affected area:

  • All cold damage and all fire damage in the affected area is halved.
  • New ice and flames can not form in the affected area.
  • Existing nonmagical ice immediately melts and existing nonmagical flames are immediately extinguished.
  • Creatures and objects can not be slowed or frozen by cold in the affected area.
  • The ambient temperature in the affected area becomes temperate, within a comfortable range for most humanoids.