Thermal Equilibrium
7th-level evocation (Bard, Cleric, Druid, Sorcerer, Wizard)
- Casting Time: 1 action
- Range: Self (60-foot radius)
- Components: V, S, M (a handful of hemp, wool, or flax)
- Duration: 1 minute
You suppress extremes of temperature in a 60-foot radius. The affected area remains stationary from where you cast this spell. For the duration, the following effects are applied within the affected area:
- All cold damage and all fire damage in the affected area is halved.
- New ice and flames can not form in the affected area.
- Existing nonmagical ice immediately melts and existing nonmagical flames are immediately extinguished.
- Creatures and objects can not be slowed or frozen by cold in the affected area.
- The ambient temperature in the affected area becomes temperate, within a comfortable range for most humanoids.