Spellsteal

7th-level enchantment (Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (a white glove)
  • Duration: 1 minute, or until dispelled

The target creature must make a successful Intelligence saving throw, or lose one spell slot from its highest available slots – up to 6th level – which you temporarily gain as a spell slot for the duration, or until you use the stolen spell slot to cast a spell. This temporary spell slot does not count against your maximum number of spell slots available.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the maximum level of the spell slot that you can steal from the target increases by 1 for each slot level above 7th.