Soul Scour

5th-level necromancy (Cleric,Warlock)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a pinch of dust from the bones of a lich)
  • Duration: 24 hours

Your touch corrupts your victim's very soul, damaging some of its mental characteristics. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 psychic damage and has disadvantage on Wisdom checks, Wisdom saving throws, Charisma checks, and Charisma saving throws. At the end of the target's next turn, it must make an Intelligence saving throw. If it succeeds, the spell ends. If it fails, it may make another Intelligence saving throw 1 minute later. If it succeeds, the spell ends. If it fails, the spells effects last for the duration. This spell can also be ended with greater restoration , heal, or wish. However, the caster of a greater restoration or heal spell must choose to affect either the Wisdom or Charisma of the target of this spell. Only the effects of this spell on ability checks and saving throws for the selected ability are affected. Thus, it requires two castings of greater restoration or heal (or one of each) to remove all the effects of this spell.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the psychic damage increases by 1d6 for each slot level above 5th.