Skip Time

2nd-level transmutation (Sorcerer,Wizard)


  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V
  • Duration: 1 round

If you have already willingly moved this turn, this spell fails. You shunt away some time from the current moment, stealing it from yourself now to grant yourself an extra opportunity to act in the future. Once you cast this spell, your speed is halved until the end of this turn. After the end of this turn, you gain the following benefits, which last until the end of your next turn: * Your speed is doubled * You gain a +2 bonus to AC * You have advantage on Dexterity saving throws * You gain an additional action during your turn. That action can be used only to take one of the following actions: Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object. Each time you cast this spell, if you have previously cast it one or more times within the past minute, you suffer 1 level of exhaustion.