Scalding Sphere

1st-level conjuration (Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

You conjure a small sphere of scalding hot water. The sphere hovers just above your hand, and is no larger than your head in size. Make a ranged spell attack against a target that you can see within 30 feet of you. On a hit, the target takes 3d8 fire damage from the scalding water.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.