Rings of Darkness

3rd-level evocation (Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (a black marble ring)
  • Duration: Concentration, up to 1 minute

You create three floating rings of intangible darkness that flow in constant orbit around your body and move with you.

This spell applies the following effects while active:

  • If a creature makes a melee attack (except with a reach weapon) against you, grapples you, or shoves you, it must make a Constitution saving throw; the creature takes 2d8 necrotic damage on a failed save, or half damage on a successful save.
  • If a creature ends a turn while grappling you, it must make a Constitution saving throw; on a failed save, the creature takes 3d8 necrotic damage. The creature takes half damage on a successful save.
  • You can use a bonus action to briefly expand the orbit of the rings before they immediately contract to their original orbit. Every creature within 5 feet must make a Dexterity saving throw when you do this. A creature takes 2d8 necrotic damage on a failed save, or half damage on a successful one.
  • If you step into an area of magical light created by a spell of 3rd level or lower, the light is suppressed within a 10-foot radius of you.