Quickening Breeze

3rd-level conjuration (Artificer,Bard,Cleric,Druid)


  • Casting Time: 1 bonus action
  • Range: 60 feet
  • Components: V, S, M (a thin-bladed razor)
  • Duration: 1 minute

You summon a gentle wind spirit whose influence grants serenity and good fortune to your allies.

Choose a 15-foot cube within range. The next three saving throws rolled by your allies within that area before the spell ends are made with advantage.

Once the third saving throw is rolled with advantage, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the number of saving throws made at advantage are increased by 1 for every 2 slot levels above 3rd.