Pure Flame
1st-level evocation (Wizard)
- Casting Time: 1 action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
You conjure a flame, tinged with holy energy, and apply it to a wound.
The target creature regains 1d4 hit points and if suffering from the effects of disease or poison due to failing a saving throw, the target creature can immediately make a new saving throw, ending the effect on itself on a success.
This is a painful treatment option, however, and the affected creature makes attack rolls and skill checks at disadvantage on its turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.