Pure Flame

1st-level evocation (Wizard)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

You conjure a flame, tinged with holy energy, and apply it to a wound.

The target creature regains 1d4 hit points and if suffering from the effects of disease or poison due to failing a saving throw, the target creature can immediately make a new saving throw, ending the effect on itself on a success.

This is a painful treatment option, however, and the affected creature makes attack rolls and skill checks at disadvantage on its turn.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.