Orb of Dancing Death

5th-level necromancy (Cleric)


  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S, M (a piece of a zombie's scalp)
  • Duration: Concentration, up to 1 minute

A 4-inch orb of absolute darkness hovers over your shoulder. As part of casting this spell, and as a bonus action for the duration, you may direct it to attack a target in range. Make a ranged spell attack, you inflict 8d8 necrotic damage on a hit. Whether the orb hits or misses, it returns to you at the end of your turn. If you direct the orb to hit an undead ally, that ally gains 20 temporary hit points.

At Higher Levels. You can cast this spell using a 6th level or higher spell slot, you inflict plus 1d8 damage for each spell level above 5th. An undead ally will gain 2 temporary hit points per spell level above 5th.