Oppressive Cold

1st-level enchantment (Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: S
  • Duration: Concentration, up to 1 minute

You overwhelm a creature with debilitating cold. Choose a creature you can see within range to make a Constitution saving throw. On a failed save, that creature is affected for the duration. A creature with resistance to cold damage has advantage on this saving throw, and a creature with immunity to cold damage is unaffected by the spell.

An affected creature's speed is halved, it can't take reactions, and it has disadvantage on weapon attacks and Dexterity saving throws. The creature also gains vulnerability to fire damage, but ceases to be affected by this spell after taking any fire damage.

A creature can repeat the saving throw at the end of each of its turns. On a success, that creature is no longer affected by the spell. On a failure, the creature takes 1d6 cold damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.