Obedient Avalanche
9th-level conjuration (Druid,Sorcerer,Wizard)
- Casting Time: 1 action
- Range: 300 feet
- Components: V, S
- Duration: Instantaneous
You summon an avalanche of snow out of a rift in mid-air, burying your foes in icy graves. Choose a point within range. The ground within a 60-foot sphere centered on that point is covered in snow and becomes difficult terrain for 1 hour. In addition, all creatures within a 40-foot radius sphere centered on the sam epoint must make a Dexterity saving throw. The effects of the saving throw depend on a creature's distance from the center of the effect. A creature within a 20-foot radius sphere from the point you chose who fails its saving throw takes 10d12 cold damage and 10d12 bludgeoning damage, and it is buried in the snow (with effects as described below), or it takes half damage and isn't buried on a successful save. A creature outside of the 20-foot radius sphere, but within 40 feet of its center, who fails its saving throw takes 5d12 cold and 5d12 bludgeoning damage, is pushed 20 feet away from the center point, and falls prone. On a successful saving throw, the creature takes half as much damage and is pushed only 10 feet from the center point. Any creature that fails its saving throw by 5 or more is also buried in the snow. A creature buried in the snow is restrained, and it is surrounded by snow that provides full cover. On its turn, a buried creature can use its action to make a Strength check against your spell save DC. On a success, it frees itself. Other creatures within 5-feet of a buried creature can attemt to dig it out, but freeing one buried creature requires one or more others to use a total of ten actions digging. This can be one creature using ten actions, five creatures using two actions each, or some other combination that equals a total of ten actions, over however many rounds this requires. Structures and inanimate objects in the area suffer the same effects as creatures, which often causes small trees to be uprooted and structures to collapse. Even after the snow melts, rubble and other detritus are left behind. All flames in the area are extinguished, whether they are magical or not.