Mighty Wallop

1st-level transmutation (Cleric,Paladin)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (a melee weapon)
  • Duration: Concentration, up to 1 minute You can only cast this spell on a melee weapon. The

damage dice of that weapon increases to the next larger dice. For example, a weapon that inflict 1d8 damage would inflict 1d10 damage while under the effect of this spell. A weapon that inflicts 1d12 or 2d6 damage inflicts 2d8 damage under the effects of this spell.