Manythorns
2nd-level transmutation (Druid,Ranger)
- Casting Time: 1 action
- Range: Self
- Components: V, S, M (a handful of thorns)
- Duration: Concentration, up to 1 minute
You sprout thousands of small thorns. The thorns drain the blood and warmth from others, digging into them after a few seconds of contact. A creature that you grapple or is grappled by you takes 1d6 piercing damage at the start of your turn. On your turn you may use an action to make a melee attack against the creature. If you hit, you inflict 1d6 plus your Strength modifier piercing damage.
At Higher Levels. You can cast this spell using a spell slot of 3rd level or higher. If you use a 3rd level slot the damage dice (both the beginning of turn and the melee attack) become 2d6. If you use a 5th level spell slot the damage dice becomes 4d6. If you use a 7th level spell slot the damage dice becomes 8d6.