Magma Jet

4th-level conjuration (Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: Self (30-foot cone)
  • Components: V, S, M (an obsidian chip)
  • Duration: Instantaneous

You fire a cone of magma at your enemies. Everyone caught within the cone must make a Dexterity saving throw. They take 5d8 fire damage on a failed saving throw and half as much on a successful one. In addition, anyone who fails the saving throw takes 2d8 fire damage at the beginning of your next turn. The area covered by the cone of magma counts as difficult terrain for one minute after the spell is cast.

At Higher Levels. You can cast this spell using a spell slot of 4th level or higher. The initial damage increases by 1d8 for every spell level above 3rd.