Luring Strike

Enchantment cantrip (Bard,Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: 5 feet
  • Components: V, M (a weapon)
  • Duration: 1 round

As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise, the spell fails. On a hit, the target suffers the attack's normal effects, and you instantly teleport 5 feet to an unoccupied space you can see that is farther away from the target than you are now. The spell ends if no unoccupied space within 5 feet fulfills all these requirements. If you teleport successfully, you magically compel the target to move closer to you, pulling it up to 5 feet in a straight line toward you. It takes 1d6 psychic damage if it ends this movement within 5 feet of you. This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d6 force damage to the target, and the psychic damage the target takes for moving increases to 2d6. Both damage rolls increase by 1d6 at 11th level and 17th level.