Looming Shadow
Illusion cantrip (Artificer,Sorcerer,Warlock,Wizard)
- Casting Time: 1 action
- Range: 60 feet
- Components: V, M (a ranged or thrown weapon)
- Duration: 1 round
As part of the action used to cast this spell, you must make a weapon attack with a ranged or thrown weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and a shadowy duplicate of the weapon or projectile appears, hanging in the air just short of where the original struck. Choose one ally within 30 feet of the target. The first time the target attacks the chosen ally, forces the chosen ally to make a saving throw, or includes that ally in a harmful area of effect before the end of your next turn, the second weapon or piece of ammunition automatically strikes, inflicting 1d10 psychic damage. This spell's damage increases when you reach higher levels. At 5th level, the ranged attack deals an extra 1d10 psychic damage to the target, and the damage the target suffers for acting against the chosen ally increases to 2d10. Both damage rolls increase by 1d10 at 11th level and 17th level.