Lightning Army

5th-level enchantment (Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour

You infuse up to five willing creatures within range with lightning to grant them speed and power. An affected creature's speed increases by 10 feet, and it gains a +2 bonus to AC and to Dexterity saving throws.

Whenever an affected creature hits with a weapon attack, the attack deals an extra 1d8 lightning damage. Whenever an affected creature is hit by a melee attack, the attacker takes 1d8 lightning damage. Whenever a creature ends its turn in direct contact with an affected creature (such as by grappling), that creature takes 1d8 lightning damage.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can affect an additional five creatures for each slot level above 5th.