Light Lance

3rd-level evocation (Wizard)


  • Casting Time: 1 action
  • Range: 100 feet
  • Components: V, S, M (a magnesium strip)
  • Duration: Instantaneous

A scintillating line of searing light, 100 feet long and 5 feet wide, bursts forth from your hands in a direction you choose. Each creature in the line must make a successful Dexterity saving throw or take 6d6 radiant damage on a failed save, or half as much damage on a successful one. Creatures that fail their saving throw also become sheathed in scintillating sparks until the end of their next turn, granting advantage to all attacks made against them.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radiant damage increases by 1d6 for each slot level above 3rd.