Lifesurge

4th-level necromancy (Artificer,Cleric,Paladin)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a rose thorn dipped in blood)
  • Duration: Concentration, up to 1 minute

You touch a willing creature and send their body into overdrive. Their adrenaline spikes, and magic enhances their muscles and nervous system. For the duration of the spell the creature has advantage on Strength saving throws, Dexterity saving throws, gains 4d8 temporary hit points, and +3 melee to hit and damage rolls. Once the spell ends, the target gains 2 levels of exhaustion, and takes necrotic damage equal to the amount of temporary hit points they gained.