Lesser Acupuncture

Necromancy cantrip (Artificer,Cleric,Druid,Sorcerer)


  • Casting Time: 1 minute
  • Range: Touch
  • Components: S, M (acupuncturist's needles)
  • Duration: Instantaneous

Inserting needles into precise centers of ki in the body, you energize a creature's natural healing abilities. The creature may spend 1 Hit Die, and it it can roll 1d4 and add the result to any Constitution saving throws it makes before the end of its next turn. Once a creature benefits from this cantrip, it cannot benefit from it again until it finishes a short or long rest. As you gain levels, the number of Hit Dice the affected creature can spend increases. When you reach 5th level, the creature can spend up to 2 Hit Dice, at 11th level it can spend up to 3, and at 17th level it can spend up to 4. This spell has no effect on undead or constructs .