Lava Splash

3rd-level conjuration (Cleric,Druid)


  • Casting Time: 1 action
  • Range: 90 feet
  • Components: V, S, M (a fist-sized lump of volcanic rock)
  • Duration: Instantaneous

You conjure a wave of burning lava that rises up and showers an area within range. The affected area is a 30-foot cone originating from a point you choose within range. Each creature in that area must make a Dexterity saving throw. On a failure, a creature takes 3d6 bludgeoning damage and 3d6 fire damage, and its speed is reduced by half until the end of its next turn. The area of the spell becomes difficult terrain, and the lava ignites flammable objects in the area that aren't being worn or carried. The difficult terrain cannot be cleared for 1 minute, after which the lava cools. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand. Firenewts or earth-based or fire- based elemental creatures (such as gargoyles or salamanders) do not take damage from this spell. Instead, such a creature is healed, regaining hit points equal to half the fire damage inflicted. Only firenewts or creatures of the elemental type can benefit from this effect.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bludgeoning damage and fire damage each increase by 1d6 for each slot level above 3rd.