Laughing Water

3rd-level abjuration (Cleric,Druid,Ranger)


  • Casting Time: 1 action
  • Range: touch
  • Components: V, S, M (a stoppered bottle)
  • Duration: 1 hour

You fill the bottle with water, and you enchant it to become crystal clear. Anyone who drinks the water during the duration is treated as if they were the target of a lesser restoration. The side effect is what gives the spell its name. Anyone that drinks the potion must make a Wisdom saving throw (DC 15) or find everything hysterically funny. The character becomes prone and incapacitated for one round, laughing so loudly it is audible out to 50 feet.