Junglerazer

3rd-level necromancy (Druid,Paladin,Pale Master,Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: Self (100-foot line)
  • Components: V, S, M (a pinch of ash from a burnt plant)
  • Duration: Instantaneous

Invisible destructive energy springs silently forth from you in a direction you choose, destroying natural life in a line 100 feet long and 5 feet wide and leaving a path of ash in its wake. Creatures of your choice within the area must make a Constitution saving throw, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs.

Magical plants or creatures of the beast, fey, or plant types damaged by this spell take additional force damage equal to the necrotic damage. Any nonmagical plant in the spell's area that isn't a creature, such as a tree or shrub, doesn't make a saving throw, it simply withers and dies.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d8 for each slot level above 3rd.