Invasive Id

3rd-level enchantment (Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: Self (30-foot cone)
  • Components: V, S
  • Duration: Instantaneous

You project the power of your own darkest thoughts against enemies in your path. Each creature of your choice within a 30-foot cone must make an Intelligence saving throw. A creature takes 4d8 psychic damage on a failed save, or half as much damage on a successful one. Creatures who fail the saving throw cannot take reactions until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the psychic damage increases by 1d8 for each slot level above 3rd.