Inevitable Wave

Enchantment cantrip (Artificer,Bard,Cleric,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: 5 feet
  • Components: V, M (a weapon)
  • Duration: 1 round

As part of the action used to cast this spell, you must make a melee attack with a weapon against the target, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and it has disadvantage on the next attack roll it makes for an opportunity attack before the start of your next turn. If you moved at least 10 feet in a straight line towards the target immediately before casting this spell, your weapon attack inflicts an additional 1d4 force damage on a hit, and your allies are psychically inspired to charge the same foe with the relentless force of the incoming tide. Until the start of your next turn, the first time each turn that an ally hits the target with a melee weapon attack, if that ally moved at least 10 feet in a straight line immediately before making that attack, the target takes additional psychic damage equal to your spellcating ability modifier. The extra force damage inflicted by your initial attack for this spell increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4). The psychic damage does not increase.