Icon of Fear

Necromancy cantrip (Artificer,Bard,Cleric,Sorcerer,Warlock,Wizard)


  • Casting Time: 1 action
  • Range: 5 feet
  • Components: V, M (a weapon)
  • Duration: Instantaneous

As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise, the spell fails. On a hit, the target suffers the attack's normal effects, and your weapon takes on an aspect of iconic fear, striking dread into your foe while emboldening a close ally. You can immediately push the target up to 5 feet away from you. When you push a creature with this spell, one ally of your choice within 5 feet of you can immediately use its reaction to move up to 10 feet. If the target starts its next turn within 5 feet of that ally, the target takes additional psychic damage equal to your spellcasting ability modifier. Creatures that are immune to the frightened condition take no psychic damage from this spell. This spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target, and the psychic damage increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level and 17th level.