Hypothermia

4th-level evocation (Cleric,Druid)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

You select a creature that you can see within range as you evoke swirling cold mists around it; the creature must make a Constitution saving throw. On a failed save, it takes 2d10 cold damage and suffers one level of exhaustion. On a successful save, the creature takes half the cold damage, and doesn't suffer from exhaustion.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the cold damage increases by 1d10 for every slot level above 4th.