Heat Shimmer

3rd-level illusion (Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: Self (60-foot sphere)
  • Components: V, S, M (a pinch of sand)
  • Duration: Concentration, up to 10 minutes

You fill the area with a dry heat that causes shimmering mirages to interfere with visibility. The area remains centered on you and moves with you. A creature or object of Medium size or smaller is heavily obscured with respect to any observer looking through at least 20 feet of the spell's area.