Great Shout

8th-level evocation (Bard)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, M (an item that radiates a magic aura)
  • Duration: Instantaneous

You grip an item that radiates magic as you focus all your effort into a great shout that sends forth a tremendous blast in a direction you choose. Each creature and object (attended or not) in a 90-foot cone radiating out from you must make a Constitution saving throw. On a failed save, the creature or object takes 10d6 thunder damage; creatures are also deafened for 1 minute. On a successful save a creature takes half the damage and isn't deafened.

A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area, including walls, pillars, doors, and gates. The sound of this spell can be heard up to 1 mile away (or farther with a successful Wisdom (Perception) check as determined by your DM). However, this spell can be costly and dangerous to cast. As soon as the spell is cast, you must make a successful DC 15 Constitution saving throw. On a failed save, you suffer two levels of exhaustion. On a successful save, you suffer no ill effects.