Frost Whip

2nd-level conjuration (Artificer,Cleric,Druid)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute

You create a whip-like beam of frost that extends outward from your hand. The frost whip has a reach of 10 feet. As part of the action used to cast the spell, and by using an action on each of your turns, you can make a melee spell attack against a creature within your reach. On a hit, the creature takes cold damage equal to 1d10 + your spellcasting ability modifier.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the cold damage increases by 1d10 for every two slot levels above 2nd.