Frost Whip
2nd-level conjuration (Artificer,Cleric,Druid)
- Casting Time: 1 action
- Range: Self
- Components: V, S
- Duration: Concentration, up to 1 minute
You create a whip-like beam of frost that extends outward from your hand. The frost whip has a reach of 10 feet. As part of the action used to cast the spell, and by using an action on each of your turns, you can make a melee spell attack against a creature within your reach. On a hit, the creature takes cold damage equal to 1d10 + your spellcasting ability modifier.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the cold damage increases by 1d10 for every two slot levels above 2nd.