Force Hammer
2nd-level evocation (Sorcerer,Wizard)
- Casting Time: 1 action
- Range: 90 feet
- Components: V S
- Duration: Instantaneous
You project a ray of shimmering force at a single opponent when you cast this spell, allowing you to bring them down without causing lasting harm. Make a ranged spell attack. On hit, the target takes 5d4 force damage. If this damage reduces a creature to 0 hit points, you can choose to knock the creature unconscious instead of killing it. This choice must be made as damage is assigned if the creature drops to 0 hit points. An unconscious creature is stabilized at 0 hit points, as if by the spare the dying cantrip.
At Higher Levels. The damage increases by 1d4 for each slot level above 2nd.