Electric Armaments
2nd-level enchantment (Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard)
- Casting Time: 1 action
- Range: Touch
- Components: V, S, M (a piece of wool)
- Duration: Concentration, up to 10 minutes
You touch a metal weapon, metal shield, or suit of metal armor and imbue it with elemental lightning for the duration.If the imbued object is a weapon, it deals an extra 1d6 lightning damage on a hit.
If the imbued object is a shield or a suit of armor, whenever the wearer is hit by a melee attack, the attacker takes 1d6 lightning damage.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.