Electric Armaments

2nd-level enchantment (Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a piece of wool)
  • Duration: Concentration, up to 10 minutes

You touch a metal weapon, metal shield, or suit of metal armor and imbue it with elemental lightning for the duration.If the imbued object is a weapon, it deals an extra 1d6 lightning damage on a hit.

If the imbued object is a shield or a suit of armor, whenever the wearer is hit by a melee attack, the attacker takes 1d6 lightning damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.