Distracting Visions

3rd-level enchantment (Bard,Sorcerer,Wizard)


  • Casting Time: 1 bonus action
  • Range: 90 feet
  • Components: S, M (a small cloth made of black silk)
  • Duration: Concentration, up to 1 minute

You distract your enemies by opening their perceptions to the fascinating qualities of the world around them. Choose an area the size of a 40-foot cube within range. All creatures of your choice within the area must make a Wisdom saving throw or they become distracted, studying the shapes of the clouds, the texture of tree bark, the patterns carved into a stone wall, the temperature and scent of a breeze, and more. For the duration, a creature that fails its saving throw against this spell has disadvantage on Wisdom (Insight or Perception), and Intelligence (Investigation) checks, and on Constitution saving throws to maintain concentration on spells. An affected creature can make a new saving throw at the end of each of its turns, ending the spell's effect on it with a success.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the cube's size increases by 10 feet for every two slot levels above 3rd.