Corroding Ray

2nd-level evocation (Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous

Three rays of orange light are shot from your hand. Make a ranged spell attack for each ray against one or more targets. On a hit, the target takes 2d6 acid damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.