Corroding Ray
2nd-level evocation (Sorcerer, Wizard)
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S
- Duration: Instantaneous
Three rays of orange light are shot from your hand. Make a ranged spell attack for each ray against one or more targets. On a hit, the target takes 2d6 acid damage.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.