Conquering Smite

2nd-level evocation (Paladin)


  • Casting Time: 1 bonus action
  • Range: Self
  • Components: V, M (a weapon)
  • Duration: Concentration, up to 1 minute

The next time you hit a creature with a weapon attack before this spell ends, you drive your foe to the ground. The attack deals an extra 2d6 psychic damage to the target, and the target must make Dexterity saving throw. If they fail the save, the target falls prone. Until the start of your next turn, if the target stands up from being prone, you may use your reaction to make one melee attack against the target.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.