Coldsnap

1st-level enchantment (Cleric, Druid, Ranger, Sorcerer, Wizard)


  • Casting Time: 1 bonus action
  • Range: Self
  • Components: S
  • Duration: Concentration, up to 1 minute

An aura of cold air and a pale blue light radiates out from you to a distance of 30 feet. This area moves with you and stays centered on you.

Whenever a creature within this spell's area takes cold damage from a spell you cast, increase that damage by 2d6.