Coldsnap
1st-level enchantment (Cleric, Druid, Ranger, Sorcerer, Wizard)
- Casting Time: 1 bonus action
- Range: Self
- Components: S
- Duration: Concentration, up to 1 minute
An aura of cold air and a pale blue light radiates out from you to a distance of 30 feet. This area moves with you and stays centered on you.
Whenever a creature within this spell's area takes cold damage from a spell you cast, increase that damage by 2d6.