Chilling Scythe

2nd-level necromancy (brandish) (Cleric,Paladin)


  • Casting Time: 1 action
  • Range: Self
  • Components: V, S, M (a bone chip)
  • Duration: Concentration, up to 1 minute

You create a weightless 7-foot scythe.

As part of the action of casting this spell, and as an action on each of your turns for the duration, you can make a melee spell attack. If the target is undead, you inflict force damage equal to 4d6 + your spellcasting ability modifier on a hit, otherwise if you hit you inflict magical slashing damage equal to 2d6 + your spellcasting ability modifier.

Undead hit by the scythe must also make a successful Strength save or be hurled 20 feet away from the wielder.