Changestaff

7th-level transmutation (Druid)


  • Casting Time: 1 action
  • Range: Touch
  • Components: V, S, M (a staff, see the description)
  • Duration: Concentration, up to 1 minute

You transform a specially prepared staff into a creature that is identical to a treant, except it cannot speak or animate trees. The creature is friendly to you and follows your commands to the best of its abilities. If you do not issue commands, it takes no action on its turn other than to defend itself. It acts on your initiative, beginning its turn as soon as yours ends. If it is reduced to 0 hit points, it reverts to a staff and shatters. You can only have one changestaff spell active at a time, and you must wait 24 hours before casting it again.

The staff used for this spell must be prepared over the course of a lunar month. Each night you carve intricate runes into it while muttering eldritch invocations. At the end of the cycle, the staff is ready for use.