Camouflage

Illusion cantrip (Artificer, Bard, Druid, Sorcerer, Wizard)


  • Casting Time: 1 action
  • Range: Self
  • Components: S, M (a long coat, cloak, cape, or shawl)
  • Duration: 1 round

You weave magic to lighten your footfalls, muffle your movements, and confuse your appearance in an attempt to camouflage yourself. As part of the action you used to cast the spelL you may also Hide if you meet the normal requirements for hiding. If you do, you have advantage on the Dexterity (Stealth) check.

In addition, until the end of your next turn, you have advantage on all other Dexterity (Stealth) checks.