Bewildering Charm

3rd-level enchantment (Bard,Sorcerer,Wizard)


  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S, M (the eye of a creature and a piece of wool)
  • Duration: Concentration, up to 1 minute

Choose a 20-foot radius area you can see within range. All creatures of your choice within the area must make a Wisdom saving throw. On a failed save, the creature is charmed by you for the duration. A creature charmed by this spell also has trouble remembering its actions, and it can't take bonus actions or reactions until the charmed condition created by this spell ends.

An affected creature can make a new saving throw at the end of each of its turns, ending the effect on itself with a success.